Magic: The Gathering is a card game and your goal is to knock your opponent down to zero points. But Magic: The Gathering also has a deep mythology about an infinite number of parallel worlds. As Magic celebrates its 25th anniversary, I look at why this handheld card game has survived the onslaught of competition from digital games, and how the designers at Wizards of the Coast create a sense of story and worldbuilding within a non-sequential card game. Featuring Mark Rosewater, Brady Dommermuth, Alii Medwin, James Wyatt, Liz Leo and Nataniel Bael.
IMAGINARY WORLDS IS A BI-WEEKLY PODCAST ABOUT SCI-FI AND OTHER FANTASY GENRES HOSTED BY ERIC MOLINSKY. CLICK BELOW TO SUBSCRIBE OR SUPPORT THE PODCAST.
The Zeppelin by Blue Dot Sessions
A Sunny Day in Winter by Sono Sanctus
Afterparty at Cloud Castle by Sono Sanctus
Syncronisation by Sono Sanctus
This Week: Gathering the Magic