Magic: The Gathering is a card game and your goal is to knock your opponent down to zero points. But Magic: The Gathering also has a deep mythology about an infinite number of parallel worlds. As Magic celebrates its 25th anniversary, I look at why this handheld card game has survived the onslaught of competition from digital games, and how the designers at Wizards of the Coast create a sense of story and worldbuilding within a non-sequential card game. Featuring Mark Rosewater, Brady Dommermuth, Alii Medwin, James Wyatt, Liz Leo and Nataniel Bael.

contact@imaginaryworldspodcast.org

Copyright © Imaginary Worlds. All rights reserved.

EPISODE ARCHIVE

​​IMAGINARY WORLDS IS A BI-WEEKLY PODCAST ABOUT SCI-FI AND OTHER FANTASY GENRES HOSTED BY ERIC MOLINSKY​. CLICK BELOW TO SUBSCRIBE OR SUPPORT THE PODCAST.


MUSIC LIST

The Zeppelin by Blue Dot Sessions

A Sunny Day in Winter by Sono Sanctus

Afterparty at Cloud Castle by Sono Sanctus

Syncronisation by Sono Sanctus

​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​This Week: Gathering the Magic