Episode 283 - 8-Bit to Orchestras: Video Game Music Scores

Creating a musical score for interactive video games is like trying to hit a moving target. Luckily, Hans Zimmer’s studio Bleeding Fingers has developed some clever strategies. I talk with their CEO Russell Emanuel and musicians Thom Lukas and Giovanni Rios about how they create innovative scores for games like Arknights, and why they thrive under creative limitations. Grammy-winning video game composer Winifred Phillips discusses how she builds adaptive scores that shift and respond to unpredictable gameplay. And video game historian and RPI professor William Gibbons explains why the technological limitations of ‘80s and ‘90s games actually fueled composers’ creativity.  
This week’s episode is sponsored by The Perfect Jean. Our listeners get 15% off your first order plus Free Shipping, Free Returns and Free Exchanges when you use code IMAGINARY15 at checkout.
8-Bit to Orchestras: Video Game Music Scores transcript
MUSIC LIST
  • Monday Morning Walk by Sanctus
  • Bit Quest by Kevin MacLeod
  • Computer is Confusing by Sanctus
  • Mega Jam by Sanctus
  • Pixel Pal by Sanctus
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Episode 282: How Jack Kirby Made His Mark on Marvel